Defense: Max 20 (stats generated on 10 sided dice)
Damage: 20 sided dice
Hatchling stats
30 HP
Attack: Max 10 (stats generated on 5 sided dice)
Defense: Max 10 (stats generated on 5 sided dice)
Damage: 10 sided dice
Xp and Leveling
All Start at lvl 1.
Rank 2 obtained @ 20xp (Rewards: +2 to Attack or Defense)
Rank 3 obtained @ 50xp (Rewards: +4 to Attack or Defense)
Rank 4 obtained @ 100xp (Rewards: +6 Attack or Defense)
Tournament rewards: Winners = 10xp Losers = 5xp
Posting activity: 5xp for every 10 posts.
Xp can also be awarded for various activities at random.
Rank Bonuses
Advisors - Attack Bonus + 1
Strength - Damage Bonus + 1
Healers - Health + 5 (Can heal another wolf 1/day. Roll 1d20)
Guardians - Defense Bonus + 1
Providers - If they critical can attack twice. (once per battle)
Special Rank Bonuses
Daimyo: Crit attack twice + Attack Bonus + 5
Empress/Emperor: Health +5 + Defense Bonus + 5
“A truly brave man is ever serene; he is never taken by surprise; nothing ruffles the equanimity of his spirit. In the heat of battle he remains cool; in the midst of catastrophes he keeps level his mind. Earthquakes do not shake him, he laughs at storms. We admire him as truly great__” ― Inazo Nitobe, Bushido, The Soul Of Japan
Shoutbox
Muramasa: Guests feel free to chat here and ask questions. ^^
Sept 29, 2019 19:27:00 GMT
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